Light Manager
A POC made in Unity to play around with lighting management in AR and VR. Developed for Hololens and WMR headsets, I experimented with different scenographies of famous works of arts such as the Laocoon. Through playing with lights and colors in realtime, I tried to experiment around the expressive and artistic reinterpretation of a work of art through light.
Fx Manager
A POC made in Unity for Hololens. Through this POC, I enjoyed playing around the superimposition of visual effects on the real world.
Magic Leapotter
Magic Leapotter is a small POC I made during my PhD thesis when I had access to a Magic Leap One. I made this to study and understand how hand tracking worked in Magic Leap One. The headset doesn’t detect the wand of course, so I simply added an offset for the particles to give the illusion of following the wand tip. Made with Unity.
Merveilles de l'Atelier d'André Breton
Merveilles de l’Atelier d’André Breton is a Unity application made in collaboration with the Association André Breton.
A selection of objects from André Breton’s personal studio were 3D scanned, optimized and integrated into an interactive Unity application. The application is currently exhibited at the Centre Pompidou in Paris. The 3D models are also available on my Sketchfab account.